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2019 Senior Thesis 1 (Team Thursday)

IMM 498, Section 2: Fall 2019, Professor Cassel

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Day: November 21, 2019

Prototyping

Prototype 3: Feedback

21 November 2019 keyserr1Leave a comment

For my third prototype I made tentative designs for my Spring field guide. Originally I had planned on making purely information focused version to figure out how much I would be able to fit on what sizes but I decided to focus on a single plant and incorporate visuals drawn by myself. I focused on… Continue reading Prototype 3: Feedback

Prototyping

Jamie’s Prototype Feedback #2

21 November 2019 Jamie LingLeave a comment

What I chose to make: I made a different home design floorpan/layout based on suggestions on my first design. I also did some research and calculations on the type of stairs or thing I’d like to have to reach the upper level. What I hope to learn: Firstly, I had to make sure people knew that… Continue reading Jamie’s Prototype Feedback #2

Prototyping

Luke’s Prototype 1

21 November 2019 snyderl6Leave a comment

For my first prototype, I created an eight-minute rough edit of phone footage I took at Scarlet Smackdown 3 at Rutgers University on October 20th. This was a Super Smash Bros. event that was a qualifier for the Collegiate Starleague national championship. I recorded footage of the players and of the game, and in the… Continue reading Luke’s Prototype 1

Prototyping

Alex’s Prototype Sprint #2

21 November 2019 lunstea1Leave a comment

This past week for prototype two, instead of showing off the promo video, I instead played the track I will use for it and asked the listeners to tell me what they saw when they listened. I did this because in the first draft of the project I was telling the audience what they should… Continue reading Alex’s Prototype Sprint #2

Prototyping

Marcus Moore Prototype Sprint #2

21 November 2019 moorem18Leave a comment

In regards to the second prototype sprint I displayed an original VFX shot that I created in Maya to receive feedback from my peers. The feedback that I received was helpful in framing some of my design choices for the particular animation. While creating many of my animations I will often linger on sections that… Continue reading Marcus Moore Prototype Sprint #2

Prototyping

Snyder Prototype Sprint 2

21 November 2019 Colin SnyderLeave a comment

This week I worked on the physical and digital pieces that will be used to represent the unit in my game. There are 7 units in total, each with a unique design. My goal for this sprint was to find out if the piece designations made sense, and if they would be easily distinguishable. I… Continue reading Snyder Prototype Sprint 2

Prototyping

Pete’s Prototype Review 2

21 November 2019 hansinp1Leave a comment

During my second review I had my peers look at both of my prototypes and see which changed aspects they liked and which they did not. I was very focused on the homepage and asked for feedback specifically on which they liked better. I had some good feedback and was told the first home screen… Continue reading Pete’s Prototype Review 2

Prototyping

Aaron’s Prototype Sprint #2

21 November 2019 changa13Leave a comment

                For this prototype I made the script for the prologue of the visual novel. I hoped to learn about the quality of writing and whether or not a reader could grasp what is happening from the text without being given a synopsis. The way I collected information about this was by asking if they… Continue reading Aaron’s Prototype Sprint #2

Prototyping

Chad’s Prototype Sprint #2

21 November 2019 matherc2Leave a comment

My prototype for this week was a smaller one but one that is important to the core of the game play. The type of weapon inventory my final game would use. This prototype was a step towards a more permanent system in the game so deciding how it would be managed was paramount. I hoped… Continue reading Chad’s Prototype Sprint #2

Uncategorized

Kiernan’s Prototype Sprint #2

21 November 2019 dempsek6Leave a comment

This week, I showed some mockups of what visuals in the videos might look like. I came up with two color palates, the title screen, the set of fonts that I would use, and a special overlay to make the footage look like it was on a physical computer screen. Feedback was a lot more… Continue reading Kiernan’s Prototype Sprint #2

Categories

  • Class Details
  • Industry Events
  • Initial Concepts
  • Prototyping
  • Research
  • Research Plan
  • Research Update
  • Revised Concept
  • Uncategorized

Recent Posts

  • Aaron’s Industry Event
  • Snyder Industry Event
  • Albright – Industry Event Write-Up
  • Rashid’s Prototype Sprint #3
  • Industry Event: Herbal Sanctuary Open House

Recent Comments

  • Connor Cavanaugh on Aaron’s Prototype 3
  • leppink1 on Alex’s Prototype #3
  • leppink1 on Alex’s Prototype #3
  • Jamie on Aaron’s Prototype 3
  • Jamie on Alex’s Prototype #3

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