Industry Events

Aaron’s Industry Event

For my industry event I attended one day of the AnimeNYC at the Javits Convention Center in New York City that ran from November 15th to the 17th. The event took up half of the convention center as the other half was a chocolate convention. It was split up into three parts, panel rooms, artist tables and booths, and merchandise tables and booths. The panel rooms were filled with folding chairs facing a stage in which the panelists would be on talking and answering questions.

I spent most of my time at the artist and merchandise areas. I walked around and talked to two artists at the merchandise and artist tables. Each artist had a table where they displayed the things that they were selling including prints of their work, comic books, etc.  At the time I only had a rough prototype of the visual novel in Ren’py so the feedback I received was mostly regarding the actual story and transitions rather than the visuals.

I was told to expand even more on the beginning part where the main character wakes up after getting into the car accident. This is the first part of the story and the first thing the player reads. This makes sense since this is supposed to be the initial impact and sets their impression. The other piece of important feedback I received regarded the end of the prologue dream sequence. I was told to add a red transition fade to the cafeteria right after the main character touches the back of his head and sees that there is blood. I thought that this was a really good idea. Although the reader can tell that this is a serious moment from the text, having the red transition really amplifies the effect and makes use of the visual novel aspect of the story.

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