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2019 Senior Thesis 1 (Team Thursday)

IMM 498, Section 2: Fall 2019, Professor Cassel

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Author: albrigj2

Uncategorized

Albright – Industry Event Write-Up

6 December 2019 albrigj2Leave a comment

PAX was incredibly enjoyable, both as someone who enjoys games and also as a developer. There’s something about seeing so many other people with the same passion as you talking and sharing the same space that really drives home how much you love something. While at PAX in Philadelphia I was not only able to… Continue reading Albright – Industry Event Write-Up

Prototyping

Albright – Prototype Rush #3

27 November 2019 albrigj2Leave a comment

For this class session, I worked on creating a working prototype of a seamless “portal” system. In more succinct terms, I created an asset in Unity that, when looked through, shows a place different than where you are now and, when entered, instantaneously transports the player to the location pictured, all without any loading or… Continue reading Albright – Prototype Rush #3

Prototyping

Albright – Prototype Rush #2

14 November 201927 November 2019 albrigj2Leave a comment

Though I was unable to attend this class meeting due to illness, I did go and reach out to my fellow classmates (including several of those that share this class with me) and ask for their input. For the second prototype rush showcase, I tried to compose a snippet or two of the kinds of… Continue reading Albright – Prototype Rush #2

Prototyping

Albright – Prototype Rush #1

14 November 201914 November 2019 albrigj2Leave a comment

My prototype showcase was of the layout of each of the thematic “zones” I was planning on creating as well as brainstorming the possible instruments to be used in the actual compositions. I hoped to receive advice on whether the areas seemed thematically interesting and whether the planned interactive elements were involving enough to merit… Continue reading Albright – Prototype Rush #1

Prototyping

Albright – Prototype Plan

31 October 2019 albrigj21 Comment

Prototype Ideas: The first idea for a prototype I have been milling about is drafting a layout of the space in which the player will be able to explore. This includes placement of interactables, organization of playable space, and possibly even the visual aesthetics of the playable space. I hope this will better focus the… Continue reading Albright – Prototype Plan

Research Update

Albright – Research Update 3

24 October 2019 albrigj2Leave a comment

This week, much like the weeks previous, I have spent researching the Unity development platform. Much of my research into Unity entails working to create smaller micro-projects that serve to cement a specific aspect of the program. Scripting here, animation there, each project helps a little more with my research. I do realize that in… Continue reading Albright – Research Update 3

Research Update

Albright – Research Update 1

10 October 2019 albrigj2Leave a comment

My research thus far has been mostly focused around shoring up my knowledge of the Unity platform and the C# scripting language. Though I haven’t been doing any research into VR, as I do not have a platform with which to test it, I have been teaching myself the software in the scope of 3D… Continue reading Albright – Research Update 1

Research Plan

Albright – Research Plan

3 October 201922 October 2019 albrigj2Leave a comment

As I have mentioned, I’m looking to create an audio experience or “toy” using a handful of compositions by me and performed by other students and experienced through the medium of virtual reality. To do so, there are many skills that I must either learn or expand upon. First, while not vital, it would be… Continue reading Albright – Research Plan

Revised Concept

Albright – Revised Concept

3 October 2019 albrigj2Leave a comment

So, the idea I have set upon is to create an interactive audio experience using VR or AR and Unity. Due to my love of music and sound design, as well as my passion for games and other forms of interactive multimedia, this seems like a relatively easy choice. As a combination of the two,… Continue reading Albright – Revised Concept

Initial Concepts

Josh Albright – Initial Concepts

26 September 201922 October 2019 albrigj24 Comments

A audio experience using a virtual reality development kit: My main idea is to create what I would call a “toy” using VR that involves the player being able to walk around a room while a small band plays. My first thought was to not have the points generating the sound of each instrument so… Continue reading Josh Albright – Initial Concepts

Categories

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  • Industry Events
  • Initial Concepts
  • Prototyping
  • Research
  • Research Plan
  • Research Update
  • Revised Concept
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Recent Posts

  • Aaron’s Industry Event
  • Snyder Industry Event
  • Albright – Industry Event Write-Up
  • Rashid’s Prototype Sprint #3
  • Industry Event: Herbal Sanctuary Open House

Recent Comments

  • Connor Cavanaugh on Aaron’s Prototype 3
  • leppink1 on Alex’s Prototype #3
  • leppink1 on Alex’s Prototype #3
  • Jamie on Aaron’s Prototype 3
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