Skip to content

2019 Senior Thesis 1 (Team Thursday)

IMM 498, Section 2: Fall 2019, Professor Cassel

  • Other sections, previous years

Author: chenge4

Prototyping

Emma’s Prototype Sprint #3

5 December 2019 chenge4Leave a comment

The prototype I created that week was a storyboard and what frames I had created so far for the animatic I planned to put at the very beginning of the game. This animatic would basically explain why the player character is starting at an entrance of a farm village at the start of the game.… Continue reading Emma’s Prototype Sprint #3

Prototyping

Emma’s Prototype Sprint #2

17 November 2019 chenge4Leave a comment

This week’s prototype, I attempted to create a rough version of one of my minigame ideas. Unfortunately, I wasn’t able to code it to the degree for it to be playable in time for class, so I ended up creating a print-out version to show manually instead while I explain it. I also had sketches… Continue reading Emma’s Prototype Sprint #2

Prototyping

Emma’s Prototype Sprint #1

12 November 2019 chenge4Leave a comment

For my first prototype, I made a very basic and short demo of the game opened up on Unity for people to try out and see. There was one scene and two character sprites (1 NPC and 1 player). As for mechanics, the only thing players were able to do was walk from one end… Continue reading Emma’s Prototype Sprint #1

Prototyping

Emma’s Prototype Plan

31 October 2019 chenge41 Comment

My plan for the upcoming three prototypes would be to test out the overall style and atmosphere of the game, the story/storyboard of the into animatic, and the mechanics and level of enjoyment of one of the minigames. This plan may change depending on the feedback I receive as I might decide to just continue… Continue reading Emma’s Prototype Plan

Research Update

Emma’s Research Update #3

24 October 2019 chenge4Leave a comment

This week I mainly finished the story for the demo portion and continued to work on the animatic I have planned to put at the front of my videogame. Still a bunch more frames to go but hoping to get as much as I can done by the time the Fall show pops up. I… Continue reading Emma’s Research Update #3

Research Update

Emma’s Research Update #2

17 October 2019 chenge4Leave a comment

This week, I created a storyboard for the animatic I’m making for the very beginning of the game. I have also finalized the style I’d be drawing in, so I’ll be working on a rough/sketchy version of the actual frames from here on. And then depending on how much I manage to get done before… Continue reading Emma’s Research Update #2

Research Update

Emma’s Research Update #1

10 October 2019 chenge4Leave a comment

In the very beginning of my game, there will be a short, animatic-like animation that’d serve as the intro to the game. I’ve been mainly focusing on that this past week and created various drafts/sketches in a storyboard format. As it’s in a sketch/draft stage, I was trying to experiment with different styles before figuring… Continue reading Emma’s Research Update #1

Research Plan

Emma’s Research Plan

3 October 201922 October 2019 chenge4Leave a comment

History of the FieldIn terms of general videogames, they were first created in the 1950’s by scientists in labs. One example of this would be OXO, a tic-tac-toe game created on a computer by A.S. Douglas in 1952 as part of his doctoral dissertation. As for the first videogame that could be played and installed… Continue reading Emma’s Research Plan

Revised Concept

Emma’s Revised Concepts

3 October 2019 chenge4Leave a comment

Introduction My idea for senior thesis is to create a simple, story-oriented 2D rpg game. In this game, the players will play as NAME: a highschool senior not yet ready to go to college, or more specifically, not yet ready to be kicked out of the ‘teen’ circle. Seeing him acting up because of this,… Continue reading Emma’s Revised Concepts

Initial Concepts

Emma’s Initial Concepts

26 September 201926 September 2019 chenge45 Comments

1. My current/primary plan is basically me making a simple, story-oriented 2D rpg game. Overall, the mechanics of the game would be simple (click, drag, arrow keys) as the main things the player would do is click through text and use arrow keys to move NAME to point A to point B. To break up… Continue reading Emma’s Initial Concepts

Categories

  • Class Details
  • Industry Events
  • Initial Concepts
  • Prototyping
  • Research
  • Research Plan
  • Research Update
  • Revised Concept
  • Uncategorized

Recent Posts

  • Aaron’s Industry Event
  • Snyder Industry Event
  • Albright – Industry Event Write-Up
  • Rashid’s Prototype Sprint #3
  • Industry Event: Herbal Sanctuary Open House

Recent Comments

  • Connor Cavanaugh on Aaron’s Prototype 3
  • leppink1 on Alex’s Prototype #3
  • leppink1 on Alex’s Prototype #3
  • Jamie on Aaron’s Prototype 3
  • Jamie on Alex’s Prototype #3

Archives

  • December 2019
  • November 2019
  • October 2019
  • September 2019
July 2025
M T W T F S S
 123456
78910111213
14151617181920
21222324252627
28293031  
« Dec    

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Proudly powered by WordPress · Theme: Button by Automattic.