{"id":55,"date":"2019-09-26T13:50:53","date_gmt":"2019-09-26T17:50:53","guid":{"rendered":"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/?p=55"},"modified":"2019-10-22T21:16:07","modified_gmt":"2019-10-23T01:16:07","slug":"chads-initial-concepts","status":"publish","type":"post","link":"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/2019\/09\/26\/chads-initial-concepts\/","title":{"rendered":"Chad&#8217;s Initial Concepts"},"content":{"rendered":"\n<ol class=\"wp-block-list\"><li>I knew I wanted to work in unity so I figured I would focus on design and mechanics of a simple mobile game. Maybe a PvP or a PvE plane game focusing on dog fighting in the air and targeting things on the ground. I would make it unique by adding a plethora of different weapons and abilities.<\/li><li>A first person shooter game inspired by quake and doom. I would again have a plethora of weapons but I would also add in an unconventional movement system that would put the player in direct control of aerial movement and acrobatics. Also considering other features like gravity manipulation and time manipulation.<\/li><li>Another less realized option was some type of rocket ship game that would see players upgrading their rocket to reach higher and higher heights. Players would eventually reach other planets and see their ship improve. I could&#8217;t think of any ways to make this a unique concept though as this has been done before and I struggled to find ways of improving it without bogging down the game experience.<\/li><\/ol>\n","protected":false},"excerpt":{"rendered":"<p>I knew I wanted to work in unity so I figured I would focus on design and mechanics of a simple mobile game. Maybe a PvP or a PvE plane game focusing on dog fighting in the air and targeting things on the ground. I would make it unique by adding a plethora of different&hellip; <a href=\"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/2019\/09\/26\/chads-initial-concepts\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Chad&#8217;s Initial Concepts<\/span><\/a><\/p>\n","protected":false},"author":46,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-55","post","type-post","status-publish","format-standard","hentry","category-initial_concepts"],"_links":{"self":[{"href":"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/wp-json\/wp\/v2\/posts\/55","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/wp-json\/wp\/v2\/users\/46"}],"replies":[{"embeddable":true,"href":"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/wp-json\/wp\/v2\/comments?post=55"}],"version-history":[{"count":1,"href":"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/wp-json\/wp\/v2\/posts\/55\/revisions"}],"predecessor-version":[{"id":56,"href":"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/wp-json\/wp\/v2\/posts\/55\/revisions\/56"}],"wp:attachment":[{"href":"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/wp-json\/wp\/v2\/media?parent=55"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/wp-json\/wp\/v2\/categories?post=55"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/cassel.immtcnj.com\/thesis_fall_19\/wp-json\/wp\/v2\/tags?post=55"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}