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2019 Senior Thesis 1 (Team Thursday)

IMM 498, Section 2: Fall 2019, Professor Cassel

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Author: moorem18

Industry Events

Marcus Moore Industry Event

5 December 2019 moorem18Leave a comment

The industry event that I chose to go to this semester was the Overwatch League Grand Finals. Finding an industry event that was focused animation proved somewhat difficult so I instead chose to go the route of video production. Given the live action components of my project I thought it would be a good idea… Continue reading Marcus Moore Industry Event

Prototyping

Marcus Moore Prototype Sprint #3

5 December 2019 moorem18Leave a comment

After the last prototype checkpoint was interested to get feedback on the 3D composites I had been working on. The majority of the composites had been using test footage and so I was happy with the composite itself, but not the overall look of the shots. My biggest complaint was that because I didn’t have… Continue reading Marcus Moore Prototype Sprint #3

Prototyping

Marcus Moore Prototype Sprint #2

21 November 2019 moorem18Leave a comment

In regards to the second prototype sprint I displayed an original VFX shot that I created in Maya to receive feedback from my peers. The feedback that I received was helpful in framing some of my design choices for the particular animation. While creating many of my animations I will often linger on sections that… Continue reading Marcus Moore Prototype Sprint #2

Prototyping

Marcus Moore Prototype #1 Feedback

13 November 2019 moorem18Leave a comment

Based on the feedback I received about my initial prototype for my thesis project I have made a number of adjustments to the way that I view the process of accomplishing my project. This feedback experience was very informative as the perspectives on my prototype helped alleviate some of the concerns I had about the… Continue reading Marcus Moore Prototype #1 Feedback

Prototyping

Marcus Moore Prototype Plan

31 October 2019 moorem181 Comment

Based on the nature of my project, a lot of work needs to be done early on to ensure that I can have the best possible outcome. With animation it takes time to create the objects and characters used in the scenes created as well as time to tweak any imperfections and then finally render… Continue reading Marcus Moore Prototype Plan

Research Update

Marcus Moore Research Update #3

24 October 2019 moorem18Leave a comment

This past week my research efforts have been focused on preparations for animation work later this semester. I plan to do both 3D and 2D animations so I have been researching the best way to do 2D animation that aligns well with my skills. I have been studying the techniques involved in 2D animation via… Continue reading Marcus Moore Research Update #3

Research Update

Marcus Moore Research Update #2

17 October 2019 moorem18Leave a comment

During this past week I have been organizing my research into the techniques needed to make life easier when it comes time to edit my short film. I have been compiling a number of different premiere pro and after effects tutorials that detail some of the things that I am going to be doing in… Continue reading Marcus Moore Research Update #2

Research Update

Marcus Moore Research Update #1

10 October 201922 October 2019 moorem18Leave a comment

The information that I have bee researching over the past week has been an amalgamation of various film techniques that have been used in animation over the various decades. One of the key benefits of trying to tell a story using animation is that the visual elements on screen aren’t constricted to following natural rules… Continue reading Marcus Moore Research Update #1

Revised Concept

Marcus Moore Revised Concept

3 October 201929 October 2019 moorem18Leave a comment

Based on the feedback regarding my initial idea pitch and some self review of the project I have in mind I am planning in sticking with my animation project idea. It seemed to be the strongest of the ideas I had in mind, and general feedback suggests that my peers agree. The idea is one… Continue reading Marcus Moore Revised Concept

Research Plan

Marcus Moore Research Plan

3 October 201929 October 2019 moorem18Leave a comment

History of the field Animated films have existed since the early 29th century, but over the years they have evolved in scale and scope. Various improvements in animation technology have allowed for the extension of creativity through this outlet. The design of animated films revolves around an expression of concepts and emotions through exaggerated means… Continue reading Marcus Moore Research Plan

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Categories

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Recent Posts

  • Aaron’s Industry Event
  • Snyder Industry Event
  • Albright – Industry Event Write-Up
  • Rashid’s Prototype Sprint #3
  • Industry Event: Herbal Sanctuary Open House

Recent Comments

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